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Thread Statistics | Show CCP posts - 25 post(s) |

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Imperial Shipment Amarr Empire
18
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Posted - 2014.06.27 09:26:00 -
[1] - Quote
8 years ago when I first ventured into this game - there was one of these threads. Adapt or Die.
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Imperial Shipment Amarr Empire
27
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Posted - 2014.07.03 21:41:00 -
[2] - Quote
Casually reading the last four pages seems to indicate most people are in agreement. To survive in Eve Online treating it as a multi-player PVP game is beneficial. |

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Imperial Shipment Amarr Empire
28
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Posted - 2014.07.03 23:29:00 -
[3] - Quote
Nexus Day wrote:Miners should not have to "gear up" to mine in an area that is supposedly protected by law just like I don't go around wearing a bullet proof vest in the middle of the USA. If I go to Somalia damn right I will be geared up, but in an area that is "protected"...makes no sense.
Then scrap the second amendment. The scenario you describe is the reason the second exists. Individuals have the right and responsibility to defend themselves. |

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Imperial Shipment Amarr Empire
34
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Posted - 2014.07.04 09:06:00 -
[4] - Quote
Benny Ohu wrote:Yun Kuai wrote:Tippia you are so mad it's not even funny anymore. Quit trying to troll people so hard because you're starting to derail the thread. Take a breath, read what the other person actually wrote on the forums, and then post an answer that actually has some thought and discussion in it. The world will be okay, just take a deep breath. yes tippia is boiling with absolute rage please keep your emotions in better check
Tippia has always been fantastic at performing an exegesis on another persons posts
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Imperial Shipment Amarr Empire
42
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Posted - 2014.07.11 01:05:00 -
[5] - Quote
Puppy Eating wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Implying friends exist in EVE. A 'friend' is just someone you haven't betrayed yet
Most people have friends in real life, most people share significant things in common with their real life friends, a significant number of people who play the MMO Eve Online manage to make the connection between the advantages of real life friends and friends in game.
You however have failed to make that connection.
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Imperial Shipment Amarr Empire
45
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Posted - 2014.07.15 23:47:00 -
[6] - Quote
Organic Lager wrote:Mallak Azaria wrote:Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013? It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand. Thanks for the real answer, as I see Jonah still wants to play the pigeon. Now correct me if I'm wrong but didn't that nerf bat hit you in 2012 with the insurance payout nerf?
I've only been following this thread for the last 15 pages so forgive me if this is out of context: The insurance payout removal was not an actual nerf to ganking, it did nothing to the mechanics behind ganking, it simply moved the isk won vs isk lost equilibrium.
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Imperial Shipment Amarr Empire
45
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Posted - 2014.07.19 07:32:00 -
[7] - Quote
Lady Areola Fappington wrote:Proselytos wrote:Ramming another vessel should cause damage depending on the speed, and count as act of aggression. Arriving and departing from stations and gates could have a invuln timer to enable the pilot to maneuver and stop.
This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism. I totally agree, and the more realistic the damage, the better. Really put those gankers in their place. I mean, it's not like there are weapon systems based on flinging small, dense projectiles at high speed towards (comparatively) larger objects, right? The equation to figure kinetic force, BTW: Kinetic energy = 0.5 * mass * velocity * velocity spits out some....fun numbers, when you input the stats for a newb ship traveling at MWD speed. So much energy on impact!
Sigh....
Imagine a group of players undocking 20 Freighters and then reducing speed to zero right on undock radius in Jita.
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Imperial Shipment Amarr Empire
48
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Posted - 2014.07.22 21:43:00 -
[8] - Quote
admiral root wrote:Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies.
For something to implied or inferred it needs context. The context here is the game is Eve Online. The security provided by concord is high - compared to the security provided by gate guns alone.
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Imperial Shipment Amarr Empire
48
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Posted - 2014.07.22 21:56:00 -
[9] - Quote
admiral root wrote:Cancel Align NOW wrote:admiral root wrote:Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies. For something to implied or inferred it needs context. The context here is the game is Eve Online. The security provided by concord is high - compared to the security provided by gate guns alone. You mis-understand. It's high security space so I should get instant protection from Concord.
No no I understand. You haven't taken CCP's view point of what high security means, you have inserted your own. Your view point I based on your life and your expectations, unfortunately in this case those views and expectations do not line up with the owners of the product that you have purchased.
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Imperial Shipment Amarr Empire
55
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Posted - 2014.07.30 07:41:00 -
[10] - Quote
This thread should have been locked over 15 pages ago |
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